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Injustice 2 is a 2017 fighting video game. It is the sequel to 2013's Injustice: Gods Among Us and the second installment in the Injustice franchise based upon the DC Universe. It is developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. The game was initially released in May 2017 for the PlayStation 4 and Xbox One; a Windows version was released later in November 2017. An expanded version of the game, titled Injustice 2: Legendary Edition, was released in March 2018 for the PlayStation 4, Windows, and Xbox One. Similar to the previous installment, a companion mobile app was released for Android and iOS devices. The core gameplay remains similar to its predecessor, albeit with minor adjustments to returning game mechanics. Injustice 2 introduces a new feature called the Gear System, a loot-dropping system that rewards players with costume pieces and equipment that can be used to customize characters' appearances and modify their abilities and stats. According to developers, the idea for implementing a role playing game (RPG)-style progression system into a fighting game had existed since before the fall of Midway Games, the original publisher for the Mortal Kombat series.


Director Ed Boon also sought to incorporate gameplay mechanics used by multiplayer shooter games, such as personalization, character creation, loot, and leveling up, into the fighting game genre, which led to the development of the Gear System. Injustice 2's storyline centers around Batman and his insurgency's attempt to restore society after the fall of Superman's Regime; however, the arrivals of the newly formed supervillain group "The Society" and the alien Brainiac force Batman to consider freeing the imprisoned Superman to help combat the threats. The game won numerous awards and received positive reviews from critics, who praised its story, presentation, wiki.motorclass.com.au improved gameplay mechanics, abundance of in-game content, and character customization options, while criticizing its random loot and microtransaction systems. Injustice 2 is a fighting game in which players compete in one-on-one combat using characters from the DC Universe and other third-party franchises. Using different combinations of directional inputs and button presses, players must perform basic attacks, special moves, and combos to try to damage and knock out the opposing fighter.


Injustice 2 retains numerous gameplay mechanics from Injustice: Gods Among Us, including environment interaction, stage transitions, clashes, and character traits. The trait system, like before, provides a temporary buff or ability that complements each character's playstyle. The super meter, which allows players to execute enhanced special moves and unlock powerful "super moves" when fully charged, also returns. Players can expend meter to perform new techniques, such as an evasive forward roll, which provides a way to overcome enemy keep-away tactics, or an air recovery, which lets characters escape an opponent's combo early. Most environmental attacks, which were completely unavoidable in the first Injustice game, can now be blocked or dodged; however, certain environmental attacks with large amounts of startup, such as throwing a car, remain unblockable. Injustice 2 introduces a loot-dropping system, known as the "Gear System", which offers character-specific costume pieces and equipment with status-altering effects. The Gear System uses RPG-like mechanics to reward players with experience and loot after every match.  This  post was created by GSA​ C᠎onte᠎nt Gen​erator DEMO᠎.

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