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Get ready to change the way you ready for ever! First, what’s the difference between the two designs? The Amazon Kindle is the smaller version with a 6 inch display screen. The Kindle weighs in at an impressive 10.2 ounces, has 2GB internal storage allowing it to hold 1,500 books, and is about the size of a paperback with the thickness of a magazine. The Amazon Kindle DX is the Kindle’s bigger brother with a 9.7 inch display screen, 4GB internal storage allowing it to hold 3,500 book, the size and thickness of a magazine, and amazon kindle a built in PDF reader which the Kindle lacks. To have the user lose them self in the book and forget about what they were holding while reading it. Probably the most notable area is in the display itself. Both Kindles use an E Ink® electronic paper display with high resolution and 16-level gray scale to give the look of printed paper. ​This art​icle has been c reated wi᠎th the help of GSA Conte​nt Gener​ator ᠎DEMO .


The display has no glare or backlight to cause strain to the reader’s eyes. This coupled with the ergonomic design, ease-of-use buttons, and lightness of weight all work together to enhance the reading experience. Another great feature of both the Amazon Kindle and Amazon Kindle DX is the free Whispernet wireless technology which is a part of the Sprint 3G high-speed network for downloading. This means that the Kindles never need a computer or internet connection to access the Kindle Store. With the speed of the 3G network, books also download in under 60 seconds. This technology also allows for automatic downloads of magazines, newspapers, and blogs on the go because of the expanded national coverage of the Sprint 3G network. The best part of all is that this is completely free with the purchase of the Amazon Kindleor Amazon Kindle DX. Are the Amazon Kindle and Amazon Kindle DX for everyone? No, with a recently reduced price tag of $299 for the Kindle and a hefty $489 for the Kindle DX, the Kindle family is really for the devote reader that is tired of making multiple trips to the library or having a library at their home. With bestsellers and new releases only $9.99 per download for these people, the Kindle pays for itself. For the occasional reader though, free ebooks the price tag may not be worth it.


Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls. Development began in 1985 at Carnegie Mellon University under the name ChipTest. It then moved to IBM, where it was first renamed Deep Thought, then again in 1989 to Deep Blue. It first played world champion Garry Kasparov in a six-game match in 1996, www.uneditedmeat.com where it lost four games to two. It was upgraded in 1997 and in a six-game re-match, it defeated Kasparov by winning three games and drawing one. Deep Blue's victory is considered a milestone in the history of artificial intelligence and has been the subject of several books and films. While a doctoral student at Carnegie Mellon University, Feng-hsiung Hsu began development of a chess-playing supercomputer under the name ChipTest.


After receiving his doctorate in 1989, Hsu and Murray Campbell joined IBM Research to continue their project to build a machine that could defeat a world chess champion. Their colleague Thomas Anantharaman briefly joined them at IBM before leaving for the finance industry and being replaced by programmer Arthur Joseph Hoane. IBM's nickname, "Big Blue". Hsu and Campbell decided that Benjamin was the expert they were looking for to help develop Deep Blue's opening book, so hired him to assist with the preparations for Deep Blue's matches against Garry Kasparov. In 1995, a Deep Blue prototype played in the eighth World Computer Chess Championship, playing Wchess to a draw before ultimately losing to Fritz in round five, despite playing as White. In 1997, the Chicago Tribune mistakenly reported that Deep Blue had been sold to United Airlines, a confusion based upon its physical resemblance to IBM's mainstream RS6000/SP2 systems. Computer History Museum in 1997, and is displayed in the Revolution exhibit's "Artificial Intelligence and Robotics" gallery.


Several books were written about Deep Blue, among them Behind Deep Blue: Building the Computer that Defeated the World Chess Champion by Deep Blue developer Feng-hsiung Hsu. Subsequent to its predecessor Deep Thought's 1989 loss to Garry Kasparov, Deep Blue played Kasparov twice more. In the first game of the first match, which took place from 10 to 17 February 1996, Deep Blue became the first machine to win a chess game against a reigning world champion under regular time controls. However, Kasparov won three and drew two of the following five games, beating Deep Blue by 4-2 at the close of the match. Kasparov again in May 1997, when it won the six-game rematch 3½-2½. Deep Blue won the deciding game after Kasparov failed to secure his position in the opening, thereby becoming the first computer system to defeat a reigning world champion in a match under standard chess tournament time controls.

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